Sourceforge



Name Sampler
Created At 2011-06-25 2:12pm
Submitted By markvp
Type blue.orchestra.BlueSynthBuilder
Description
Sampler<br/>------------<br/><br/>Created by Mark Van Peteghem<br/><br/>This instrument plays audio files, and allows you to alter them. It plays both mono and stereo files (no need to specify this)<br/>and takes the sample rate of the sample in account.<br/><br/>There are three play modes: play once, loop, and cycle. The first two should be obvious, the third means that the sample<br/>will be used as the cycle that is repeated at audio rate, at the frequency given in p5 (pitch or frequency).<br/><br/>The first row of UI controls has the basic stuff: distortion of the table (done once to optimize, so not automatable), reversing,<br/>selecting begin and end point to be played, begin and end speed up, stutter, optional attack and release, panning and volume adjustment.<br/>Stutter length relates to the position in the original sample, so the actual stutter length may be shorter or longer due to the speedup settings.<br/><br/>The second row of UI controls has the more advanced stuff:<br/>- Tune adjusts the pitch of the sample, either with pvscale or with delays (based on code by Victor Lazzarini).<br/> If the pvscale method is used, the preservation of formants can be selected.<br/> The amount of pitch adjustment can be selected with the knob in octaves (when 'Octaves' is selected) or<br/> by specifying the wanted fequency in p5, if the pitch of the original sample is given in the text box (when 'Pitch in p5' is selected).<br/> Note that the perceived pitch is also affected by the speedup knobs.<br/>- Shift lets you use pvshift on the sample.<br/>- Blur lets you use pvsblur on the sample.<br/>- Smooth lets you use pvsmooth on the sample.<br/>- Downsample lets you lower the sample frequency.<br/>- Auto delay is an experimental feature that uses the sample itself to add a delay. This works best with samples<br/> that only have low frequencies, like kick drums.<br/>- Chorus adds a chorus, optionally distributing the different voices to the left and right channel.<br/>- The filter settings should be obvious.<br/><br/>If the play mode is cycle, the speedup, stutter and tune settings are ignored.<br/><br/>Some knobs have a text field under them. These can be used to alter the value of the knob, e.g. entering +p6<br/>when the value of the knob is 1, the used value will be 1+p6.<br/>